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Member of Technical Staff (Software Engineer, Design System)

Join Perplexity AI as a frontend engineer to build the design system for all products across multiple platforms.

Location
San Francisco
Compensation
Not disclosed
Level
staff
Type
full time

Posted by employer 1 month ago

First seen on Joblaze 1 week ago

Last verified on the company career page 1 day ago

Apply at Perplexity AI → Save job Scanned from perplexity.ai

Skills & Technologies

Requirements

Experience
4+ years

Not disclosed in this posting: compensation, work arrangement, visa sponsorship.

Joblaze summary

In this role, the engineer focuses on developing a cohesive design system that serves as the backbone for all Perplexity products across multiple platforms. Proficiency in React, TypeScript, and CSS is essential, along with a solid understanding of accessibility standards. This position is ideal for someone with over four years of frontend experience, particularly those who have worked with design systems or component libraries. The engineer will collaborate closely with design teams to ensure a seamless integration of visual and interaction elements.

Joblaze insights

Quick facts

How much experience is required?
At least 4 years of relevant experience for this Member of Technical Staff (Software Engineer, Design System) role.
What's the tech stack?
Joblaze extracted these technologies from the posting: CSS, React, TypeScript, design tokens.
What seniority level is this role?
Perplexity AI targets staff-level candidates for this position.
Is this full-time or contract?
Full-time for this Member of Technical Staff (Software Engineer, Design System) role at Perplexity AI.

From the original posting

Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows – the primitives, tokens, and interaction patterns that every product team builds on top of.

Its users are internal, spanning product teams and a broad range of contributors across the company. The components you build become the foundation all of them rely on. You will develop component APIs that hold up across dozens of consuming surfaces and are easy for other teams to adopt correctly, contribute to the token pipeline that keeps five platforms visually consistent, and maintain a high bar for interaction quality and accessibility.

Tech Stack: React · TypeScript · CSS · Design Tokens

What you'll do

  • Design and build core primitives – overlays, inputs, navigation, feedback – with APIs that stay coherent as consumers multiply

  • Work across the design-token pipeline – authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and Windows

  • Partner directly with design on the design language itself, translating Figma systems into typed, testable, documented components

  • Migrate product surfaces off bespoke implementations onto shared primitives without breaking them

  • Build accessible components by default – keyboard, focus, contrast, screen readers – backed by automated coverage

  • Support consuming teams through docs, visual regression coverage, and on-call rotation

What we're looking for

  • 4+ years building production frontend; experience with a design system, component library, or shared UI platform is a plus

  • Interest in building reusable components

  • Strong React and TypeScript, and CSS

  • Working accessibility knowledge (WCAG, ARIA patterns, assistive tech)

  • Comfort collaborating closely with designers on the visual and interaction language

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