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Research Engineer

Join Gamma as a Research Engineer to fine-tune vision-language models for exceptional visual communication.

Location
San Francisco
Compensation
$180k–$340k/yr
Level
mid
Type
full time · Hybrid

Posted by employer 10 months ago

First seen on Joblaze 1 week ago

Last verified on the company career page 1 day ago

Apply at Gamma → Save job Scanned from gamma.app

AI in the day-to-day

You'll fine-tune vision-language models to enhance design quality for users.

Requirements

Experience
2+ years
Education
Master's degree

Not disclosed in this posting: visa sponsorship.

Benefits

Equity/Stock Options Remote Work

Joblaze summary

In the role of Research Engineer at Gamma, the individual will focus on fine-tuning vision-language models to enhance visual communication and design quality for a large user base. Key skills include expertise in multimodal modeling and experience with evaluation frameworks that assess subjective design qualities. This position is ideal for someone with a strong research background and at least two years of experience in building AI systems, particularly in production environments. The team values collaboration and creativity, fostering a strong in-office culture while allowing for flexibility when needed.

Joblaze insights

Quick facts

Is the Research Engineer role remote?
It's hybrid — Gamma expects some on-site time in San Francisco.
What's the salary range?
Gamma lists $180,000–$340,000 for this role.
How much experience is required?
At least 2 years of relevant experience for this Research Engineer role.
Where is the role based?
Gamma is hiring for this position in San Francisco.
What's the tech stack?
Joblaze extracted these technologies from the posting: Supervised Fine-Tuning, multimodal modeling, reinforcement learning, vision-language models.
What seniority level is this role?
Gamma targets mid-level candidates for this position.
Is this full-time or contract?
Full-time for this Research Engineer role at Gamma.

From the original posting

About the role

As a Research Engineer at Gamma, you'll build models for visual communication, a foundational bet for the company. You'll teach models to reason about spatial composition, hierarchy, and visual language the way a skilled communicator or designer does.

This work sits at the intersection of research rigor and product impact. You’ll have the opportunity to build evals and training data for a field where there isn’t much of either. You’ll fine-tune vision-language models so that Gamma's 100M+ users get exceptional design every time they generate.

You'll succeed here if you combine deep expertise in VLMs and multimodal modeling with a research mindset, comfort working in ambiguity, and a rigorous eye for visual and design quality.

Our team has a strong in-office culture and works in person 4 to 5 days per week in San Francisco. We love working together to stay creative and connected, with flexibility to work from home when focus matters most.

What you'll do

  • Fine-tune vision-language models to generate and critique layouts, reason about design intent, and translate content into coherent visual form

  • Design evaluation frameworks and benchmarks for visual communication quality, covering layout, typographic structure, color, and information density, the dimensions generic text evals miss

  • Lead proprietary data collection for visual design tasks, building the datasets needed to teach models design principles that aren't available off the shelf

  • Run rigorous experiments to understand model behavior, then turn the results into targeted improvements: a new training objective, a fine-tuned model, or a sharper benchmark

  • Diagnose systematic failure modes in production output and fix them at the root rather than patching symptoms

  • Build the tools and workflows that let the team iterate and validate fast

  • Partner with product and engineering to ship quality improvements that hold up at scale

What you'll bring

  • Hands-on experience with vision-language models or multimodal modeling: training, fine-tuning, or systematically evaluating them

  • Experience with post-training techniques including supervised fine-tuning and reinforcement learning

  • Track record of building evaluations for subjective or hard-to-measure qualities, not just accuracy on labeled benchmarks

  • 2+ years building AI systems, with production experience shipping models that real users depend on

  • Master’s or PhD in Computer Science, Machine Learning, or a related field, or equivalent hands-on research experience. A strong publication record at top-tier conferences such as NeurIPS, CVPR, ACL, or comparable venues.

Compensation range:

The base salary for this full-time position, which spans multiple internal levels depending on qualifications, ranges between $180K - $340K plus benefits & equity.

Final offer amounts are determined by multiple factors, including but not limited to experience and expertise in the requirements listed above.

If you're interested in this role but you don't meet every requirement, we encourage you to apply anyway! We're always excited about meeting great people.

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