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Join The Believer Company as a Staff VFX Artist to create stunning visual effects for an exciting new video game world.

Location
Remote
Compensation
$152k–$198k/yr
Level
staff
Type
full time · Remote

Posted by employer 2 weeks ago

First seen on Joblaze 1 week ago

Last verified on the company career page 1 day ago

Skills & Technologies

Requirements

Experience
8+ years

Not disclosed in this posting: visa sponsorship.

Benefits

401k Match Equity/Stock Options Remote Work Paid Time Off Health Insurance

Joblaze summary

The Staff VFX Artist at The Believer Company plays a crucial role in crafting visually captivating effects that enhance the game's aesthetic and gameplay experience. This position requires extensive expertise in Unreal Engine and Niagara, along with a strong grasp of stylization, lighting, and color theory. Ideal candidates will have over eight years of experience in the gaming industry, showcasing their ability to lead VFX direction on projects. The company fosters a collaborative environment, emphasizing creativity and accountability among its diverse team.

Joblaze insights

Quick facts

Is the Staff VFX Artist role remote?
Yes — The Believer Company lists this as a fully remote position.
What's the salary range?
The Believer Company lists $152,000–$198,000 for this role.
How much experience is required?
At least 8 years of relevant experience for this Staff VFX Artist role.
What's the tech stack?
Joblaze extracted these technologies from the posting: Houdini, Maya, Niagara, Substance Designer, Unreal.
What seniority level is this role?
The Believer Company targets staff-level candidates for this position.
Is this full-time or contract?
Full-time for this Staff VFX Artist role at The Believer Company.

From the original posting

Staff VFX Artist

We're building a world-class team of game-makers: folks bursting with creativity, who balance candor with compassion, and hold themselves and their peers accountable to what's best for players.

We are seeking an experienced Staff VFX Artist to help create a dynamic and beautifully stylized look for an exciting new video game world. The Staff VFX Artist will create visually stunning effects that enhance the game’s characters, environments, props, and more. This role will report directly to the Lead VFX Artist.

What you'll do:

  • Use Unreal to create stunning 2D and 3D visual effects that align with the artistic vision

  • Work with the Creative Director, Art Directors, and design leads on how VFX supports game feel, mechanics, and character identity, helping shape direction

  • Build and improve the VFX workflows and tools for the areas you own, in line with the pipeline our Lead VFX Artist sets

  • Take on the most complex VFX and rendering problems in your areas, and turn those solutions into reusable systems and documentation for the team

  • Review and approve VFX assets, ensuring they meet quality standards and fit within the game’s stylized aesthetic

You are a great fit if:

  • You have 8+ years of professional VFX experience in the video game industry, with a portfolio showing high-quality stylized effects and experience owning direction for parts of a project

  • You have experience creating effects that enhance both artistic style and game functionality, with a focus in stylization, lighting, and color theory

  • You have deep experience with Unreal and Niagara (blueprints, custom material networks, shaders, sprite sheets, post-process fx, physics simulation including VAT) and can define best practices around them

  • You understand the rendering pipeline (forward and deferred), and how lighting systems and post-processes work, and know how to optimize for performance at scale

  • You have knowledge of Houdini, Substance Designer and Maya

Please note - research shows that certain groups of candidates may not apply to jobs unless they meet every single requirement. If you see yourself at Believer but don't check every requirement, we would still love to be in touch with you for current and future opportunities.

What we offer:

Annual salary range: $152,000-$198,000 USD

Making great games is hard, so we do our best to make the other parts less hard.

  • Great compensation package and equity

  • Medical, dental, vision, short-term disability, long-term disability, and life insurance. Believer pays 100% of monthly costs for these plans

  • 401(k) via Guideline

  • 10 observed holidays + 10 days for Winter Break and "Take What You Need" PTO policy

  • Remote-friendly team #LI-Remote

  • We are committed to continuing to expand our benefits and perks to support all Believers

Diversity

Believer is committed to creating a diverse environment where Believers of all backgrounds can do their best work and grow professionally. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.

About The Believer Company

Believer is a global games company with developers all over the world, headquartered in Los Angeles, California.

We've built our lives around creating and serving games we're proud of — from Words With Friends to League of Legends, from Apex Legends to God of War. We hope you've enjoyed them, and if our wishes have come true, you're still playing them today.

We still think this is just the beginning.

We are Believers, bonded together by a deep love for players, and a commitment to put them at the center of the games we create, the worlds we build, the stories we tell, and the business we run to keep the fun going for as long as players keep believing.

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