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GPU Architecture Graduate Intern

Location
US, California, Folsom
Compensation
Not disclosed
Level
intern
Type
internship · On-site

Posted by employer 5 days ago

First seen on Joblaze 3 days ago

Last verified on the company career page 1 day ago

Apply at Intel → Save job Scanned from intel.com

Requirements

Education
Bachelor's degree

Not disclosed in this posting: compensation, years of experience, visa sponsorship.

Joblaze summary

The GPU Architecture Graduate Intern at Intel focuses on supporting the design and development of GPU architectures, engaging in tasks that include performance analysis and optimization. Key skills for this role include proficiency in computer architecture, programming languages such as C++ or Python, and familiarity with GPU technologies. This position is ideal for recent graduates or students pursuing advanced degrees in computer science or electrical engineering, particularly those with a strong interest in graphics processing. Intel's team emphasizes collaboration and innovation in a fast-paced environment.

Joblaze insights

  • Listed 3 days ago — first seen on Joblaze November 6, 2026. Last confirmed on Intel's careers page November 8, 2026.

Quick facts

Is the GPU Architecture Graduate Intern role remote?
No — this is an on-site role in US, California, Folsom.
Where is the role based?
Intel is hiring for this position in US, California, Folsom.
What seniority level is this role?
Intel targets intern candidates for this position.
Is this full-time or contract?
Internship for this GPU Architecture Graduate Intern role at Intel.

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