Join Eka Robotics as a Machine Learning Engineer to develop cutting-edge computer vision systems for robotic manipulation.
Posted by employer 1 year ago
First seen on Joblaze 2 hours ago
Last verified on the company career page 2 hours ago
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Joblaze summary
The Machine Learning / Computer Vision Engineer at Eka Robotics focuses on developing and refining computer vision pipelines for robotic manipulation, ensuring that visual models effectively support various learning policies. Key skills include expertise in deep learning frameworks like Jax or PyTorch, along with a strong foundation in visual perception techniques such as object detection and segmentation. This role is suited for individuals with a Ph.D. or significant experience in computer vision, particularly those who can navigate both research and production environments. Eka Robotics emphasizes a collaborative approach, working closely with engineers across robotics and simulation to e
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Responsibilities
Build computer vision and visual representation learning pipelines for robotic manipulation, including RGB, RGB-D, depth, segmentation, pose, keypoint, and object-centric representations.
Develop visual models that support reinforcement learning and imitation learning policies, including end-to-end visuomotor policies that map visual observations to robot actions.
Improve our data pipeline for vision-based manipulation policies through domain randomization, photorealistic rendering, synthetic data generation, sensor noise modeling, and real-world fine-tuning.
Design and train perception models that are robust to lighting changes, camera viewpoint shifts, texture variation, clutter, occlusion, object instance variation, and imperfect calibration.
Evaluate learned visual representations and policies on real robotic manipulation tasks, identify failure modes, and iterate on models, data, and training procedures.
Collaborate with robotics, robot learning, and simulation engineers to define the perception strategy for robotic manipulation.
Set up, calibrate, and evaluate camera and depth sensing systems when needed, with an emphasis on how sensor choices affect learned policies and real-world robustness.
Minimum Qualifications
Ph.D. in computer vision or 3+ years of experience working on a computer vision product.
Strong background in machine learning for computer vision, especially deep learning-based visual perception.
Experience training modern computer vision models in Jax, PyTorch or similar frameworks.
Practical experience with visual representation learning, object detection, segmentation, pose estimation, depth estimation, tracking, or 3D perception.
Strong Python programming skills
Ability to move fluidly between research code and production-quality systems.
Strong understanding of how data distribution, sensor noise, calibration, lighting, and scene variation affect model performance.
Preferred Qualifications
Experience training policies from visual observations, including RGB, RGB-D, point clouds, object-centric representations, or learned latent representations.
Experience with domain randomization, synthetic data generation, differentiable rendering, neural rendering, or photorealistic simulation.
Experience with robotics simulators or synthetic data tools such as Isaac Sim, MuJoCo or similar environments.
Familiarity with robot learning methods such as reinforcement learning, behavior cloning, diffusion policies, offline RL, or learning from demonstrations.
Experience with real robot deployment, including camera calibration, hand-eye calibration, depth sensors, ROS/ROS2, or robot data collection pipelines.
First-author publications in top computer vision, robotics, or machine learning venues such as CVPR, ICCV, ECCV, NeurIPS, ICLR, ICML, RSS, CoRL, ICRA, or IROS.
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