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Member of Technical Staff, Systems Infrastructure (2026 PhD New Grad)

Join Fireworks AI as a Member of Technical Staff to design and build systems infrastructure for AI workloads at scale.

Location
San Mateo
Compensation
Not disclosed
Level
staff
Type
full time

Posted by employer 1 month ago

First seen on Joblaze 1 month ago

Last verified on the company career page 18 hours ago

What you'll build

  • Design and build core infrastructure systems for large-scale training and inference
  • Model and measure system behavior
  • Identify bottlenecks across the stack
  • Turn research ideas into production systems
  • Contribute to the team's technical direction

Must have

  • PhD completed within the last 6 months or expected completion by December 2026
  • Research background in distributed systems, operating systems, scheduling, resource management, storage systems, computer networks, computer architecture, or high-performance computing
  • Strong systems programming skills in C/C++, Rust, Go, or a similar language
  • Experience building and evaluating real systems

Nice to have

  • First-authored publications at top-tier systems or networking venues
  • Industry internships in infrastructure, cloud, or HPC
  • Hands-on experience with GPU clusters
  • Experience with Kubernetes and cloud infrastructure
  • Experience with performance profiling and debugging in distributed environments

Requirements

Education
PhD

Not disclosed in this posting: compensation, years of experience, work arrangement, visa sponsorship.

Joblaze summary

In this role, a recent PhD graduate will focus on designing and building the core systems infrastructure that supports Fireworks AI's large-scale training and inference operations. Key skills include expertise in scheduling, distributed storage, or datacenter networking, along with strong programming abilities in languages like C/C++ or Rust. This position is ideal for candidates with a research background in systems or high-performance computing, particularly those eager to apply their academic knowledge to real-world challenges. The team emphasizes collaboration and mentorship, providing a supportive environment for new graduates to transition into impactful engineering roles.

Joblaze insights

  • Listed about a month ago — first seen on Joblaze September 10, 2026. Last confirmed on Fireworks AI's careers page October 27, 2026.
  • Python appears in 48.4% of 285 comparable staff ai/ml roles in United States; High-Performance Computing appears in 0.7% of 285 comparable staff ai/ml roles in United States.

Quick facts

What's the tech stack?
Joblaze extracted these technologies from the posting: AI, C, C++, CUDA, Computer Architecture, Computer Networks.
What seniority level is this role?
Fireworks AI targets staff-level candidates for this position.
Is this full-time or contract?
Full-time for this Member of Technical Staff, Systems Infrastructure (2026 PhD New Grad) role at Fireworks AI.

From the original posting

THE ROLE:

This role is designed for systems researchers finishing their PhD who want to see their ideas run on real fleets at real scale. As a Member of Technical Staff on the Systems Infrastructure team, you'll design and build the substrate underneath Fireworks — the schedulers, storage systems, and networks that keep tens of thousands of accelerators busy and inference latency low.

The problems here are the ones your dissertation probably touched: how to place compute-intensive jobs across heterogeneous hardware without stranding capacity, how to move model weights and KV cache fast enough that they never become the bottleneck, and how to keep a datacenter network saturated with collective traffic without collapsing tail latency. The difference is that here you get a production fleet as your testbed and your work ships.

You'll be paired with a senior engineer as a mentor and given a real problem from day one. Start dates are flexible around thesis defense timelines.

AREAS OF FOCUS

We're hiring across three areas — depth in any one of them is what we're looking for, not all three:

  • Scheduling & resource management: GPU job scheduling and scheduling of compute-intensive workloads across heterogeneous hardware; multi-tenant isolation, fair sharing and preemption, topology- and locality-aware placement, autoscaling, fleet utilization, and capacity planning across accelerator generations and vendors

  • Distributed storage & caching: High-performance distributed storage and caching for model weights, checkpoints, datasets, and KV cache; tiering across memory, local NVMe and object storage, cache admission and eviction policy, consistency, and fast cold-start and weight-loading paths

  • Datacenter networking: High-performance DC networks for AI workloads; RDMA/RoCE and InfiniBand, collective communication (NCCL/RCCL) performance, congestion control, topology design, load balancing, and tail-latency and reliability engineering at fleet scale

KEY RESPONSIBILITIES

  • Design, build, and operate core infrastructure systems for large-scale training and inference

  • Model and measure system behavior — build the benchmarks, traces, and simulators needed to reason about scheduling, caching, and network performance before committing to a design

  • Identify bottlenecks across the stack, from kernel and driver to scheduler policy, and drive them out with data

  • Turn research ideas into production systems that hold up under real workloads, real failures, and real customers

  • Work closely with the research and inference teams so that infrastructure design and model design inform each other

  • Contribute to the team's technical direction by tracking emerging hardware, interconnects, and systems research

MINIMUM QUALIFICATIONS:

  • PhD completed within the last 6 months, or expected completion by December 2026, in Computer Science, Computer Engineering, Electrical Engineering, or a similar field

  • Research background in one or more of: distributed systems, operating systems, scheduling and resource management, storage systems, computer networks, computer architecture, or high-performance computing

  • Depth in at least one of the three focus areas above, demonstrated through your dissertation, publications, or systems you've built

  • Strong systems programming skills in C/C++, Rust, Go, or a similar language, plus working proficiency in Python

  • Experience building and evaluating real systems — not only simulation — and reasoning rigorously about performance with measurements

  • Ability to communicate systems design and results clearly to audiences with different backgrounds

PREFERRED QUALIFICATIONS:

  • First-authored publications at top-tier systems or networking venues (OSDI, SOSP, NSDI, EuroSys, SIGCOMM, ATC, FAST, ASPLOS, MLSys, SC, or similar)

  • Industry internships in infrastructure, cloud, or HPC, or meaningful open-source contributions to systems projects (Kubernetes, Ray, Slurm, vLLM, NCCL, DPDK/SPDK, Ceph, or similar)

  • Hands-on experience with GPU clusters, accelerator programming (CUDA, ROCm, Triton), or heterogeneous compute environments

  • Experience with Kubernetes and cloud infrastructure, or with operating multi-tenant clusters in production

  • Experience with performance profiling and debugging in distributed environments

  • Research or engineering experience demonstrated via grants, fellowships, patents, or systems competitions

Why Fireworks?

  • Solve Hard Problems: Tackle challenges at the forefront of AI infrastructure, from low-latency inference to scalable model serving.

Standard company text repeated across Fireworks AI's postings is omitted here.