← Back to results

Product Designer, Design Systems

Join Anthropic as a Product Designer to shape AI interactions and design systems for products used by millions.

Location
San Francisco, CA
Compensation
$305k–$385k/yr
Level
senior
Type
full time · Hybrid

Posted by employer 3 days ago

First seen on Joblaze 3 days ago

Last verified on the company career page 1 day ago

Skills & Technologies

What you'll build

  • Design and evolve the system
  • Design the expressive layer as a system
  • Make the system legible to Claude
  • Partner with product teams
  • Prototype in code and ship

Must have

  • Strong visual and interaction craft
  • Experience building or working on a design system
  • Experience with design tokens, theming and accessibility standards
  • Fluency in whichever tool gets an idea across fastest

Nice to have

  • Experience building products at the highest level of craft
  • Has shipped voice or other beyond-the-screen work
  • Has designed an icon set, illustration style or motion system
  • Experience defining evals, lint rules or automated checks for UI quality

Practical constraints

  • Currently, we expect all staff to be in one of our offices at least 25% of the time

Requirements

Experience
8+ years
Education
Bachelor's degree
Visa
Sponsorship available

Benefits

Unlimited PTO Equity/Stock Options Remote Work Health Insurance Parental Leave

Joblaze summary

In this role, the Product Designer for Design Systems at Anthropic focuses on creating and refining design systems that enhance user interactions with AI products. Key skills include strong visual and interaction design, experience with design tokens, and proficiency in prototyping tools like Figma and code. This position is ideal for seasoned designers with over eight years of experience who can navigate ambiguity and contribute to a collaborative team environment. The early-stage team emphasizes rapid iteration and user feedback, making it a dynamic setting for impactful design work.

Joblaze insights

  • Listed 3 days ago — first seen on Joblaze September 23, 2026. Last confirmed on Anthropic's careers page September 25, 2026.
  • Salary band is above the typical range for Design roles (median ~$170,000).
  • Starts above 100% of 36 comparable senior design roles in United States that list Figma we track (median $150,000 across 26 companies).
  • Figma appears in 40.7% of 162 comparable senior design roles in United States; UI appears in 0.6% of 162 comparable senior design roles in United States.

Quick facts

Is the Product Designer, Design Systems role remote?
It's hybrid — Anthropic expects some on-site time in San Francisco, CA.
What's the salary range?
Anthropic lists $305,000–$385,000 for this role.
How much experience is required?
At least 8 years of relevant experience for this Product Designer, Design Systems role.
Where is the role based?
Anthropic is hiring for this position in San Francisco, CA.
What's the tech stack?
Joblaze extracted these technologies from the posting: Design, Figma, UI, UX.
Does Anthropic sponsor work visas for this role?
Yes — the posting indicates visa sponsorship is available for the right candidate.
What seniority level is this role?
Anthropic targets senior candidates for this position.
Is this full-time or contract?
Full-time for this Product Designer, Design Systems role at Anthropic.

From the original posting

About Anthropic

About the role

Design at Anthropic sits at the intersection of craft, research, and product intuition. Design systems is a growing team working on products that millions of people use daily, and on interactions that don't have established conventions yet.

Our work shapes how people experience AI: whether Claude feels like a tool or a collaborator, whether it earns trust or erodes it. We partner closely with engineers and researchers, often designing around capabilities that are emerging in real time. That means staying close to the models, prototyping rapidly, and being comfortable with ambiguity.

We care deeply about the details that make something feel polished, trustworthy and human. We ship fast and learn in the open. We'd rather get something in front of users and iterate than wait for perfection.

The Design Systems team exists to define and elevate the language of our UI and core interactions. Every Claude product, from claude.ai to Claude Code, shares one system, including the guidance Claude itself follows when it generates UI.

You would be joining an early-stage team, working with design engineers and product designers across the company.

You may be a good fit if you:

  • Are as comfortable designing on canvas tools as you are building and prototyping within the product, and prefer to ship in days, not months.
  • Have worked on design systems that balance simplicity with creative flair to produce beautiful products out of the box.
  • Care about the smallest details as much as the big picture, from a pixel to how the whole app fits together.
  • Make the people around you better through sharp, kind feedback and low ego.
  • Get up to speed quickly and can make an impact on projects already in motion.

Key responsibilities

  • Design and evolve the system, from foundations (colour, type, spacing, icons, tokens, theming) to components like menus, dialogs, sidebars and the chat composer.
  • Design the expressive layer as a system, not one-offs: motion, illustration and icons that are brand and system at once.
  • Make the system legible to Claude as well as people: the guidance, metadata and evals that show whether Claude uses it correctly.
  • Partner with product teams: help designers and engineers apply the system well, and feed recurring gaps back into the system.
  • Prototype in code and ship: land changes in the design-system package alongside engineers, using Claude Code in your own practice.

Minimum qualifications

  • Strong visual and interaction craft.
  • Experience building or working on a design system.
  • Experience with design tokens, theming and accessibility standards.
  • Fluency in whichever tool gets an idea across fastest, from Figma to code.

Preferred qualifications

  • Experience building products at the highest level of craft.
  • Has shipped voice or other beyond-the-screen work, with native mobile instincts.
  • Has designed an icon set, illustration style or motion system used across products.
  • Experience defining evals, lint rules or automated checks for UI quality.
  • 8+ years of product design experience.

The annual compensation range for this role is listed below.

Annual Salary:
$305,000—$385,000 USD

Logistics

Standard company text repeated across Anthropic's postings is omitted here.

Similar positions

Anthropic
Staff Software Engineer, Claude Design
Anthropic · San Francisco, CA | New York City, NY | Seattle, WA
Anthropic
Staff Software Engineer, Product
Anthropic · San Francisco, CA | New York City, NY | Seattle, WA
Anthropic
Staff Software Engineer, People Products
Anthropic · Remote-Friendly (Travel Required) | San Francisco, CA
Anthropic
Staff Software Engineer, Web Platform
Anthropic · San Francisco, CA
Anthropic
Senior Software Engineer, Full-stack
Anthropic · San Francisco, CA | New York City, NY | Seattle, WA