Posted by employer 6 months ago
First seen on Joblaze 1 hour ago
Last verified on the company career page 1 hour ago
Not disclosed in this posting: compensation, seniority, years of experience, work arrangement, visa sponsorship.
Joblaze insights
From the original posting
Evaluate and extend physics engines (e.g. MuJoCo, Newton)
Scale and optimize GPU-based physics simulators for massive training workloads
Improve the realism of contact-rich manipulation environments
Create tools and automated workflows to validate, tune, and optimize physical and visual assets
Bachelor’s degree or higher in Computer Science, Robotics, Engineering, or a related field
Strong C++ and Python programming skills
Hands-on experience with physics engines
Proven ability to build and scale high-performance, physics-based simulation environments
Strong mathematical & physics background – particularly expertise in rigid/soft-body dynamics, contact mechanics, FEA, and numerical stability
Experience across the entire simulation stack, from CAD import and mesh optimization to real-time rendering
Experience with reinforcement learning, policy training, differentiable physics, or neural simulation models
Background in contact-rich manipulation or legged locomotion
Strong knowledge of GPU acceleration and robotics model formats (URDF, SDF, USD)
Proven success deploying simulation-trained policies onto real-world hardware
Standard company text repeated across Eka Robotics's postings is omitted here.