Join Skild AI as a Senior Robot Animator to create lifelike animations for robots in both simulation and real-world applications.
Posted by employer 2 weeks ago
First seen on Joblaze 1 week ago
Last verified on the company career page 1 day ago
Requirements
Not disclosed in this posting: work arrangement, visa sponsorship.
Joblaze summary
In the role of Senior Robot Animator at Skild AI, the individual will focus on creating and refining animations for robots, collaborating closely with robotics and hardware teams to ensure seamless integration of motion in both simulations and physical machines. Proficiency in animation software like Maya or Blender, along with a strong understanding of body mechanics and rigging, is essential for success. This position is ideal for seasoned animators with a background in film, VFX, or robotics, who are eager to push the boundaries of robotic motion. Skild AI fosters a diverse team environment, welcoming both experienced professionals and newcomers passionate about innovation.
Joblaze insights
Quick facts
From the original posting
At Skild AI, we are building the world's first general purpose robotic intelligence that is robust and adapts to unseen scenarios without failing. We believe massive scale through data-driven machine learning is the key to unlocking these capabilities for the widespread deployment of robots within society. Our team consists of individuals with varying levels of experience and backgrounds, from new graduates to domain experts. Relevant industry experience is important, but ultimately less so than your demonstrated abilities and attitude. We are looking for passionate individuals who are eager to explore uncharted waters and contribute to our innovative projects.
We're looking for a Senior Robot Animator to help bring our robots to life. In this role, you'll work closely with our robotics, simulation, and hardware teams to rig, animate, and refine motion that runs both in simulation and on physical machines, supporting a range of teams and programs across the company. This is an animation-first role focused on the computer graphics side of motion — rigging, keyframe animation, body mechanics, and the editing and retargeting of captured data. Strong candidates pair animation craft with an intuition for what a physical robot can actually execute.