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Join Base Power Company as a Server Architect to build a distributed GPU fleet for the AI industry.

Location
Austin, TX
Compensation
Not disclosed
Level
staff
Type
full time · On-site

Posted by employer 1 month ago

First seen on Joblaze 1 month ago

Last verified on the company career page 6 hours ago

Apply at Base Power Company → Save job Scanned from basepowercompany.com

Requirements

Experience
8+ years

Not disclosed in this posting: compensation, visa sponsorship.

Joblaze summary

The Server Architect at Base Power Company plays a crucial role in developing a distributed GPU fleet that integrates compute capabilities with a network of power sources. This position requires extensive experience in systems software, particularly with server management and remote provisioning technologies, alongside proficiency in languages like C, C++, Rust, or Go. Ideal candidates will have a strong background in operating large-scale hardware fleets and a mindset geared towards ownership and innovation. As a founding team member, this role offers the opportunity to tackle unique challenges in a startup environment focused on transforming the energy landscape.

Joblaze insights

  • Listed about a month ago — first seen on Joblaze August 30, 2026. Last confirmed on Base Power Company's careers page October 27, 2026.
  • Go appears in 33.4% of 308 comparable staff backend roles in United States; GPU appears in 0.3% of 308 comparable staff backend roles in United States.

Quick facts

Is the Server Architect role remote?
No — this is an on-site role in Austin, TX.
How much experience is required?
At least 8 years of relevant experience for this Server Architect role.
Where is the role based?
Base Power Company is hiring for this position in Austin, TX.
What's the tech stack?
Joblaze extracted these technologies from the posting: C, C++, GPU, Go, IPMI, PXE.
What seniority level is this role?
Base Power Company targets staff-level candidates for this position.
Is this full-time or contract?
Full-time for this Server Architect role at Base Power Company.

From the original posting

About the Role

The hardest problem in AI compute today isn’t chips. It’s power — permitted, interconnected, and available now. Base already has it, at thousands of sites, with more coming online every day.

Our answer to what that power is worth: a Base-built, Base-operated distributed GPU fleet that attaches datacenter-grade compute to our power network and serves it to the AI industry — from hosted hardware and bare-metal nodes up to an OpenAI-compatible inference API running on our own machines.

This is a founding-team role. You’ll help build the whole thing: the control plane that inventories, activates, and recovers thousands of remote nodes; the provisioning path that flashes a server over Redfish/iDRAC from a thousand miles away; the agent that keeps every node trusted, observed, and working; and the dispatch layer that decides — together with our energy planning systems — when compute runs, throttles, or drains.

What You’ll Do

  • Build the fleet control plane: inventory, identity, activation, telemetry, and operator tooling for a growing network of GPU nodes in the field

  • Own out-of-band provisioning and recovery — Redfish/iDRAC automation, network boot, immutable OS images, and the rescue paths that make ad hoc SSH sessions unnecessary

  • Develop the node agent: a secure, durable local substrate that establishes trust with the cloud, reports state, receives work, and survives reboots and bad networks

  • Design overlay networking and secure connectivity across consumer internet links, and make it boring

  • Connect compute to power: integrate dispatch with our energy planning systems so nodes run when power is available and cheap, and back off when the home or the grid needs it

  • Work with hardware and deployment teams on enclosures, thermals, and the realities of running servers outdoors in a Texas summer

What You’ll Bring

  • 8+ years building systems software close to hardware: platform management, firmware, provisioning, fleet orchestration, or backend services that operate physical machines

  • Deep experience with server platforms — BMC/iDRAC, Redfish or IPMI, PXE/virtual-media boot, hardware inventory, and remote recovery

  • Strong C, C++, Rust, or Go, and comfort moving between a boot log and a distributed service in the same day

  • Experience operating fleets you couldn’t walk up to: servers, network gear, vehicles, telecom, or energy hardware

  • Judgment about what to build versus adopt — this project leans on industry standards and existing supply chains, not one-off inventions

  • Ownership. Small team, new business line, real revenue targets. You’ll set patterns others follow

Nice to Haves:

  • Datacenter or cloud platform background: hypervisors, bare-metal clouds, provisioning at scale

  • GPU serving experience: vLLM, inference routing, KV-cache-aware scheduling, or GPU fleet operations

  • Compiler, toolchain, or OS-image build depth

  • Exposure to power systems or energy markets

You don’t need energy experience. We’ll teach you the grid. We can’t teach 20 years of systems judgment.

About the Team

Most infrastructure jobs scale someone else’s platform. This one starts a new kind of datacenter — one distributed across thousands of homes, powered by batteries we build, running compute we operate end to end. The problems are unsolved, the hardware is real, and the first nodes are going into the field now.

Our Values

  • First Principles Thinking: Question assumptions. Principles > rules.

Standard company text repeated across Base Power Company's postings is omitted here.

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