Join Northwood Space as a junior Software Engineer to build and operate software for a global network of antenna ground stations.
Posted by employer 1 week ago
First seen on Joblaze 1 day ago
Last verified on the company career page 1 day ago
What you'll build
Must have
Nice to have
Practical constraints
Requirements
Not disclosed in this posting: compensation, work arrangement.
Joblaze summary
In this early-career Software Engineer role at Northwood Space, the individual will engage in the development and maintenance of software that supports a global network of antenna ground stations. Key skills include proficiency in programming languages like Python or Go, as well as familiarity with CI pipelines and cloud infrastructure. This position is ideal for recent graduates or those with limited professional experience who have demonstrated problem-solving abilities and a passion for technology. Northwood's focus on building in-house solutions offers a unique environment for engineers to contribute to impactful space missions.
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Quick facts
From the original posting
Role
Northwood engineers and operators run hardware and software across a global network of antenna ground stations and the cloud services behind them. No one sells a platform for running a network like this at scale, so Northwood builds its own.
Platform Engineering builds the software that takes Northwood products from first prototype to full operation. That covers how code is built, tested, and released, how every site and service is monitored, and how hardware in remote locations is brought online, updated, and kept healthy. Every one of these problems has to work across every site, service, and customer at once.
Few organizations get to build this kind of software in house. What this team builds will shape how a global network of antennas is operated for the missions that depend on it. Every new antenna, site, and customer Northwood adds runs on this platform, and it sets how fast the network can grow.
As an early-career Software Engineer on the Platform team, you'll ship to real production systems from your first weeks, with close mentorship, and take on more ownership as you show you're ready. You don't need to know every part of the stack today. You need to learn fast, reason clearly through problems you haven't seen before, and care a lot about what you build.
Key areas of focus
You'll work across these areas over time. No one is expected to own everything listed.
Delivery and release
Build the CI and release pipelines that take code from commit to production, in the cloud and at ground stations around the world.
Make shipping safe and continuous, with staged rollouts and fast rollback, so no one has to test in production.
Simulation and test
Build simulated ground stations and lab test benches running real hardware, so every release is tested against realistic conditions before it reaches a live site.
Build tools that replay real recorded data through the system to catch problems early.
Ground station operations
Automate how new sites are brought online, configured, and updated, in remote locations with few or no people on site.
Write software that runs on the servers that sit next to the antennas, and keep a global fleet of them healthy.
Observability
Build the monitoring, logging, and alerting that show the health of every service and site.
Turn raw telemetry into signals engineers and operators can act on before a problem reaches a customer.
Internal platform and tools
Build the backend services and web interfaces engineers and operators use every day to create, ship, and run software.
Talk directly with the people who use what you build, and turn their feedback into improvements.
Infrastructure and security
Define the cloud and site infrastructure the platform runs on as code.
Build identity, secrets management, and least-privilege access into the platform, so every service gets them by default.
Basic Qualifications
0 to 2 years of professional software experience. It doesn't have to be a full-time role. Internships, research, open source, and projects outside the classroom all count, so tell us about them.
Bachelor's degree in computer science, computer engineering, electrical engineering, math, or a related field. This is a soft requirement: if you didn't pursue a degree, tell us what you did instead.
Has written real software in at least one general-purpose language (such as Python, Go, Rust, TypeScript, or C++) beyond required coursework.
Has built and shipped something other people used or relied on.
Has solved a hard technical problem largely on their own, such as debugging a non-obvious failure or designing a system from scratch.
Preferred Qualifications
We don't expect you to have everything below. We do expect you to go deep where your strengths are, and to take ownership of what you work on.
Languages: proficiency in one or more languages (such as Python, Go, Rust, or TypeScript), with opinions about which one fits which job.
Full stack: has built a backend API and a frontend that uses it (such as a React app on a REST API).
Shipping software: exposure to CI pipelines (such as GitHub Actions or GitLab CI), containers (such as Docker), a cloud platform (such as AWS), or infrastructure as code (such as Terraform or CloudFormation).
Systems: day-to-day comfort with Linux and the command line, or coursework and projects in operating systems, networking, or distributed systems.
Tools for others: built a tool, script, or library other developers used.
Hardware and space: projects involving hardware, embedded systems, RF, robotics, or space, such as a CubeSat, rocketry, or robotics team.
Drive: a track record of going past what was asked, such as side projects, competitions, research, or things built because you wanted to.
AI tools: comfort with AI coding tools (such as Claude Code, Codex, or Cursor).
Additional Information:
Standard company text repeated across Northwood Space's postings is omitted here.