← Back to results

Sr 3D Art Generalist - Driving Empire

Join Voldex as a Sr 3D Art Generalist to create immersive worlds for Driving Empire in a fully remote environment.

Location
Remote - Canada
Compensation
Not disclosed
Level
senior
Type
full time · Remote

Posted by employer 5 days ago

First seen on Joblaze 5 days ago

Last verified on the company career page 1 day ago

Apply at Voldex → Save job Scanned from voldex.com

What you'll build

  • Review work from other artists
  • Own end-to-end delivery of assigned 3D assets
  • Coordinate with the Art Lead
  • Partner with the game team to resolve art issues
  • Use creativity to add value to asset requests

Must have

  • 3+ years of professional experience as a 3D Artist in Roblox
  • Strong Roblox Studio experience
  • Strong knowledge of mesh topology
  • Portfolio showcasing Roblox environments

Nice to have

  • Passion for cars and car culture
  • Experience working with licensed IPs
  • Experience building roads, cities, or large-scale environments

Requirements

Experience
3+ years

Not disclosed in this posting: compensation, visa sponsorship.

Benefits

401k Match Flexible PTO Equity/Stock Options Remote Work Professional Development Competitive Compensation

Joblaze summary

In the role of Sr 3D Art Generalist for Driving Empire, the individual is responsible for creating and optimizing a variety of 3D assets that enhance the game's immersive environments. Proficiency in Roblox Studio and a strong grasp of performance optimization are essential, along with experience in mesh topology and stylized game worlds. This position is ideal for someone with over three years of relevant experience who thrives in a collaborative setting and is comfortable providing feedback to peers. Voldex, a prominent player in the Roblox ecosystem, offers a fully remote work environment with a diverse team.

Joblaze insights

  • Listed 5 days ago — first seen on Joblaze September 19, 2026. Last confirmed on Voldex's careers page September 23, 2026.

Quick facts

Is the Sr 3D Art Generalist - Driving Empire role remote?
Yes — Voldex lists this as a fully remote position.
How much experience is required?
At least 3 years of relevant experience for this Sr 3D Art Generalist - Driving Empire role.
What's the tech stack?
Joblaze extracted these technologies from the posting: 3DsMax, Blender, Marmoset Toolbag, Maya, Photoshop, Roblox Studio.
What seniority level is this role?
Voldex targets senior candidates for this position.
Is this full-time or contract?
Full-time for this Sr 3D Art Generalist - Driving Empire role at Voldex.

From the original posting

Role Overview

🏎️ Driving Empire is one of the largest driving games on Roblox, with billions of visits and a passionate global community. We're looking for a Sr 3D Generalist to help shape the world players explore every day—from houses and city environments to props, roads, event spaces, and partnership content.

In this role, you'll create high-quality, performant 3D assets that align with Driving Empire's distinctive visual style while meeting the technical demands of a live Roblox experience. You'll collaborate closely with the Art Lead and game team, bringing creativity, craftsmanship, and optimization expertise to everything you build.

If you're passionate about Roblox creation, love building immersive worlds, and enjoy seeing your work reach millions of players, we'd love to hear from you!

 

What You’ll Do

  • Review work from other artists in assigned areas and drive iterations with clear, actionable feedback to meet the quality bar

  • Own end-to-end delivery of assigned 3D assets (housing, props, tools, environment, gameplay content, and SFX/VFX when required) from brief through integration

  • Coordinate with the Art Lead on assigned areas: align on direction, run reviews, and surface risks or ambiguity early

  • Assign and manage execution across Art Lead–designated content areas to ensure style consistency, performance budget compliance, and on-time delivery

  • Assess asset requests and design documentation before production flag pipeline or implementation considerations, escalate to Art Lead on risks

  • Partner with the game team to resolve art issues (visual bugs, polish, integration fixes) and keep assigned areas shippable

  • Use creativity and insight to add value to asset requests, ensuring alignment with art lead and game team goals

     

Who You Are

  • 3+ years of professional experience as a 3D Artist in Roblox, or equivalent freelance/independent game development experience

  • Strong Roblox Studio experience with a deep understanding of optimization and performance best practices

  • Strong knowledge of mesh topology, efficient asset creation, and optimization techniques

  • Portfolio showcasing Roblox environments, buildings, houses, map locations, or similar stylized game worlds

  • Ability to adapt to and execute within an established art style

  • Strong communication skills and a collaborative, feedback-oriented mindset

Nice to Have

  • Passion for cars and car culture!

  • Experience working with licensed IPs and established brand guidelines

  • Experience building roads, cities, or large-scale environments

 

Tech Stack

You may use some or all of the following tools:

  • Maya/Blender/3DsMax

  • Roblox Studio

  • Substance Painter/Designer

  • Photoshop or Equivalent

  • Marmoset Toolbag

  • ZBrush or Equivalent

 

Standard company text repeated across Voldex's postings is omitted here.

Similar positions

Voldex
Software Engineer - Driving Empire
Voldex · Remote - Canada
Voldex
Software Engineer - Brookhaven
Voldex · Remote - Canada
Voldex
QA Tester - Driving Empire
Voldex · Remote - UK
Discord
Senior Software Engineer, Ads
Discord · San Francisco Bay Area
Discord
Senior Product Designer, Developer Success
Discord · San Francisco Bay Area