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Join Saronic Technologies as a Motion Designer to create compelling animations that enhance maritime autonomy solutions.

Location
Austin, TX, United States
Compensation
Not disclosed
Level
mid
Type
full time · On-site

Posted by employer 9 hours ago

First seen on Joblaze 1 hour ago

Last verified on the company career page 1 hour ago

What you'll build

  • Concept and create high-end 2D and 3D motion graphics
  • Translate dense technical subject matter into animation
  • Design and animate UI and data-driven sequences
  • Develop style frames, storyboards, and animatics
  • Own projects end to end from brief to final delivery

Must have

  • 5+ years of professional motion design experience
  • Mastery of Adobe After Effects and Premiere Pro
  • Working proficiency in 3D and real-time tools
  • Strong compositing skills in After Effects
  • Experience designing UI/HUD/data-visualization motion

Nice to have

  • Experience in defense, aerospace, robotics, or autonomy
  • Experience with Lottie and Rive
  • Experience with TouchDesigner
  • Experience with Houdini, Nuke, DaVinci Resolve, or Figma
  • Sound design and music editing skills

Practical constraints

  • Ability to work on-site and travel occasionally

Requirements

Experience
5+ years

Not disclosed in this posting: compensation, visa sponsorship.

Benefits

401k Match Equity/Stock Options Health Insurance Parental Leave

Joblaze summary

In this role, the Motion Designer at Saronic Technologies will create high-quality 2D and 3D animations that simplify complex technical concepts related to maritime autonomy. Proficiency in Adobe After Effects, Premiere Pro, and 3D tools like Cinema 4D is essential, along with strong storytelling skills to convey intricate ideas effectively. This position is ideal for a seasoned designer with over five years of experience who thrives in collaborative environments and seeks to influence the visual identity of a forward-thinking company.

Joblaze insights

  • Listed today — first seen on Joblaze November 6, 2026. Last confirmed on Saronic Technologies's careers page November 6, 2026.
  • Blender appears in 2.7% of 111 comparable mid design roles in United States; Unreal Engine appears in 0.9% of 111 comparable mid design roles in United States.

Quick facts

Is the Motion Designer role remote?
No — this is an on-site role in Austin, TX, United States.
How much experience is required?
At least 5 years of relevant experience for this Motion Designer role.
Where is the role based?
Saronic Technologies is hiring for this position in Austin, TX, United States.
What's the tech stack?
Joblaze extracted these technologies from the posting: Adobe After Effects, Adobe Premiere Pro, Blender, Cinema 4D, Cycles, Octane.
What seniority level is this role?
Saronic Technologies targets mid-level candidates for this position.
Is this full-time or contract?
Full-time for this Motion Designer role at Saronic Technologies.

From the original posting

Job Overview

We are looking for an exceptional Motion Graphics Designer to make that technology understood and unforgettable. You will turn complex autonomy, hardware, and mission concepts into motion that is precise, cinematic, and unmistakably Saronic. Your work will appear on tradeshow screens, in partner demos, product and capability films, executive briefings, recruiting, and social.

You will join our Design function, which spans Brand, Industrial, 3D/Visualization, Product, and Video, and work alongside some of the best designers, visualization artists, and engineers in the industry. This is a role for someone who wants real creative ownership: you will help define what motion looks like at Saronic from the ground up, and your work will be seen by the people who matter most to our mission.

Responsibilities

  • Motion Design and Animation

    • Concept and create high-end 2D and 3D motion graphics, title sequences, kinetic typography, and animated explainers for product, brand, and mission storytelling.

    • Translate dense technical subject matter (autonomy, sensors, vessel systems, operational concepts) into clear, compelling, visually striking animation.

    • Design and animate UI and data-driven sequences, including HUDs, maps, telemetry, and interface walkthroughs, that look real and communicate quickly.

    • Integrate renders and CG assets from the 3D/Visualization team into finished motion pieces, collaborating on look development, lighting, and camera language.

  • Creative Direction and Visual Language

    • Develop style frames, storyboards, and animatics to pitch and align on direction before production.

    • Define and maintain Saronic's motion system: timing, easing, transitions, typography in motion, templates, and reusable assets, so every team can move faster without losing quality.

    • As part of Brand Design, make sure motion feels native to Saronic's identity across every channel, and extend the brand system (type, color, grid, tone) into time-based work.

    • Raise the bar for the team through critique, mentorship, and sharing new techniques and tools.

  • Production and Delivery

    • Own projects end to end, from brief to final delivery, balancing craft with tight timelines and multiple concurrent requests.

    • Edit, sound-design (or direct sound design), and finish pieces for each destination: large-format event displays, broadcast, web, and social, in the right specs and formats.

    • Manage project files, versioning, and asset libraries so work is organized, handoff-ready, and reusable.

    • Explore and adopt new tools, including real-time and AI-assisted workflows, where they improve quality or speed without compromising standards.

  • Cross-Functional Collaboration

    • Work closely with Marketing, Communications, Sales, Software, Engineering, and Product to understand objectives and ensure messaging is accurate and aligned.

    • Partner closely with the Video team and external partners (directors, producers, studios, freelancers) when projects need extra scale.

    • Support events and demos with on-brand motion assets, often on short turnarounds.

    • Take feedback from stakeholders at every level, including senior leadership, and turn it into better work.

  • Operating with Care

    • Handle sensitive and export-controlled information appropriately, following company guidelines on what can be shown, shared, and published.

    • Work with security and legal partners to make sure published content is cleared.

Qualifications

  • 5+ years of professional motion design experience in-house, at a studio, or equivalent, with a portfolio that shows exceptional craft, taste, and range (a reel is required).

  • Mastery of Adobe After Effects and Premiere Pro, plus strong fundamentals in design, typography, composition, color, and timing.

  • Working proficiency in 3D and real-time tools (Cinema 4D, Blender, or Unreal Engine) with a production renderer such as Redshift, Octane, or Cycles.

  • Strong compositing skills in After Effects, including multipass CG renders, EXR workflows, and color-managed pipelines (ACES/OCIO).

  • Experience designing UI/HUD/data-visualization motion and sci-fi-grade interfaces.

  • Experience building motion systems, templates, and guidelines for a team.

  • Proven ability to take a concept from idea through style frames to polished final delivery with minimal oversight.

  • Experience making complex technical or product ideas simple and compelling.

  • Strong storytelling instincts and the ability to explain and defend creative decisions.

  • Excellent communication and collaboration skills, with a track record of working with cross-functional partners.

  • Comfort with fast-moving, ambiguous environments and shifting priorities.

  • Ability to work on-site and travel occasionally for events, shoots, and demos.

Preferred Qualifications

  • Experience in defense, aerospace, robotics, autonomy, or other deep-tech companies.

  • Experience with Lottie and Rive, especially Rive for interactive UI and product motion.

  • Experience with TouchDesigner for interactive and experimental work, such as conference experiences and physical installations.

  • Experience with Houdini, Nuke, DaVinci Resolve, or Figma (including Figma-to-motion workflows).

  • Sound design and music editing skills, or experience directing audio.

  • Familiarity with maritime, naval, or DoD/military industry environments.

 

Physical Demands

  • Prolonged periods of sitting at a desk and working on a computer

  • Occasional standing and walking within the office

Time Off: Generous PTO and Holidays

Retirement Plan: 401(k) plan with company match

Standard company text repeated across Saronic Technologies's postings is omitted here.

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