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Senior Gameplay Engineer

Join thatgamecompany as a Senior Gameplay Engineer to craft advanced social gaming experiences.

Location
China - Shanghai
Compensation
Not disclosed
Level
senior
Type
full time

Posted by employer 7 months ago

First seen on Joblaze 1 week ago

Last verified on the company career page 1 day ago

Apply at thatgamecompany → Save job Scanned from thatgamecompany.com

Requirements

Experience
5–7 years

Not disclosed in this posting: compensation, work arrangement, visa sponsorship.

Joblaze summary

The Senior Gameplay Engineer at thatgamecompany plays a crucial role in developing and refining advanced gameplay systems for a complex social game, focusing on user engagement through innovative features and events. This position requires extensive programming experience, particularly in C, C++, or C#, along with a solid understanding of 3D art tools and gameplay mechanics. Ideal candidates will have a strong background in the gaming industry, particularly with MMO and live service games, and should be adept at collaborating with designers and engineers. The role is part of a dynamic team dedicated to creating immersive social experiences.

Joblaze insights

Quick facts

How much experience is required?
5–7 years of relevant experience for this Senior Gameplay Engineer role.
What's the tech stack?
Joblaze extracted these technologies from the posting: AR/VR, C++, Erlang, Go, JSON, Lua.
What seniority level is this role?
thatgamecompany targets senior candidates for this position.
Is this full-time or contract?
Full-time for this Senior Gameplay Engineer role at thatgamecompany.

From the original posting

Senior Gameplay Engineer

We’re looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user that exemplifies the elegance that TGC is known for.

What You’ll Do Here:

  • Limited-time events with unique and fun gameplay

  • AR/VR Motion Tracking experience enhancement

  • Evergreen feature that drives user retention and content generation

  • Social experiences that make every moment better with others

  • Design, write, debug, and refine networked gameplay systems and features

  • Iterate quickly in response to testing feedback and iterations

  • Provide technical insight and ideas regarding game design

  • Work closely with designers and back-end engineers on both real-time and asynchronous

    features

Required Skills

  • 5-7+ years of relevant programming experience in the game industry

  • Knowledge and usage of a 3D art tool such as Maya and excellent 3D Vector Math Skills

  • Experience building gameplay systems/building blocks for designers to author content

  • Excellent communication skills and the ability to understand and solve problems presented by the team

  • Responds well to feedback, criticism, and iterative design and/or continual improvement of our technology and games

  • Expert-level proficiency in C, C++ or C# and object-oriented programming

  • Have experience with scripting languages and multiple data formats (LUA, JSON etc)

  • Have MMO experience

  • Fluent in spoken English for professional communications

Preferred Skills

  • Python programming

  • Backend languages such as Go, Erlang, and/or PL/SQL

  • Systems managing persistent account data

  • Synchronous multiplayer features

  • Live service multiplayer online games

  • AR/VR development

  • Mobile games development

We look forward to meeting you.

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