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Teleop Platform Engineer, Real-Time Systems & UI

Own the real-time transport and operator interface for robotics teleoperation at Mecka AI.

Location
Toronto GTA
Compensation
Not disclosed
Level
mid
Type
full time

Posted by employer 2 days ago

First seen on Joblaze 2 days ago

Last verified on the company career page 1 hour ago

What you'll build

  • Build the real-time transport between robot sites and operator stations
  • Own the end-to-end latency budget
  • Make the link robust
  • Design and build the operator interface
  • Own on-site recording

Must have

  • 3+ years building production level real-time networked systems
  • Hands-on experience with low-latency media transport
  • Measured and reduced latency in a production system
  • Strong in at least one of TypeScript, Go, Rust, C++, or Python
  • Comfortable deploying and debugging software on remote Linux machines

Nice to have

  • Experience with robotics, teleoperation, drones, or other remote-control systems
  • Hardware video encode/decode on edge devices
  • Built data pipelines that move large volumes of sensor or video data
  • Experience with global network deployment
  • Game development, VR/XR, or other latency-sensitive interaction design

Requirements

Experience
3+ years

Not disclosed in this posting: compensation, work arrangement, visa sponsorship.

Joblaze summary

The Teleop Platform Engineer at Mecka AI focuses on developing the real-time communication systems that connect operators with robots, ensuring low-latency video and command transmission. Key skills include expertise in low-latency media transport protocols and proficiency in programming languages like TypeScript, Go, or Python. This role is ideal for someone with over three years of experience in building production-level networked systems, particularly in environments requiring precise latency management. The position also involves designing user interfaces and managing data recording, making it suitable for candidates with a strong technical background and an understanding of operator nee

Joblaze insights

  • Listed 2 days ago — first seen on Joblaze November 6, 2026. Last confirmed on Mecka AI's careers page November 8, 2026.
  • Python appears in 13.1% of 84 comparable mid other roles in Canada; Go appears in 1.2% of 84 comparable mid other roles in Canada.

Quick facts

How much experience is required?
At least 3 years of relevant experience for this Teleop Platform Engineer, Real-Time Systems & UI role.
What's the tech stack?
Joblaze extracted these technologies from the posting: C++, Go, Python, QUIC, RTP/SRTP, Rust.
What seniority level is this role?
Mecka AI targets mid-level candidates for this position.
Is this full-time or contract?
Full-time for this Teleop Platform Engineer, Real-Time Systems & UI role at Mecka AI.

From the original posting

The role

Our operators control robots across countries and oceans. You'll own the link between them: getting multiple camera streams to the operator and commands back to the robot with as little delay and jitter as physics allows, and building the interface operators use all day. Because every byte you stream is also training data, you'll own recording it on-site and getting it reliably off-site too.

What you'll do

  • Build the real-time transport between robot sites and operator stations: low-latency video (multiple cameras, possibly depth), robot state, and control commands over the public internet.

  • Own the end-to-end latency budget. Instrument glass-to-glass and command-to-motion latency, find where every millisecond goes, and cut it: encoding settings, transport choice, routing, jitter buffers, relay placement.

  • Make the link robust: NAT traversal, congestion and packet loss, bandwidth adaptation, reconnection, and clear signals to the operator and robot when quality degrades.

  • Design and build the operator interface: camera layouts, robot state and health, task instructions, latency and connection indicators, and fast workflows for starting, labeling, and ending episodes.

  • Build operator-facing tooling: queueing operators to robots across sites, session handoff, and basic fleet visibility.

  • Own on-site recording: capture synchronized streams and metadata into a well-defined episode format, buffer locally, and upload reliably over constrained site networks.

  • Set up the infrastructure for data storage and access of robot teleop episodes.

What we're looking for

  • 3+ years building production level real-time networked systems: video streaming, video conferencing, cloud gaming, remote desktop, live broadcast, or similar.

  • Hands-on experience with low-latency media transport (e.g., WebRTC, RTP/SRTP, QUIC/UDP-based protocols) and video encoding trade-offs.

  • You've measured and reduced latency in a production system and can explain where the time went.

  • Comfortable building a polished interface yourself, web or native, with good product instincts for people who use a tool eight hours a day.

  • Strong in at least one of TypeScript, Go, Rust, C++, or Python; comfortable across client, server, and edge devices.

  • Comfortable deploying and debugging software on remote Linux machines you can't physically touch.

Nice to have

  • Experience with robotics, teleoperation, drones, or other remote-control systems.

  • Hardware video encode/decode on edge devices; multi-camera synchronization.

  • Built data pipelines that move large volumes of sensor or video data from the edge to cloud storage.

  • Experience with global network deployment: relays/TURN, choosing regions, measuring paths between countries.

  • Game development, VR/XR, or other latency-sensitive interaction design.

Standard company text repeated across Mecka AI's postings is omitted here.

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