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New Games Business Analyst

Join Wildlife Studios as a Business Analyst to help determine which new games to build and how to invest in them.

Location
São Paulo
Compensation
Not disclosed
Level
mid
Type
full time

Posted by employer 3 weeks ago

First seen on Joblaze 1 week ago

Last verified on the company career page 1 day ago

Apply at Wildlife Studios → Save job Scanned from wildlifestudios.com

Skills & Technologies

SQL Python R Flexible on stack

Requirements

Education
Bachelor's degree

Not disclosed in this posting: compensation, years of experience, work arrangement, visa sponsorship.

Joblaze summary

In the role of New Games Business Analyst at Wildlife Studios, the individual will focus on evaluating potential game concepts and determining investment strategies based on player engagement and market dynamics. Proficiency in SQL and familiarity with analytical tools like Python or R are essential, alongside strong communication skills to convey complex data insights. This position is ideal for someone with a background in analytics or user acquisition, who thrives in fast-paced environments and can navigate uncertainty in data. Wildlife Studios, a prominent player in mobile gaming, offers a collaborative atmosphere where innovative game ideas are transformed into successful products.

Joblaze insights

Quick facts

What's the tech stack?
Joblaze extracted these technologies from the posting: Python, R, SQL.
What seniority level is this role?
Wildlife Studios targets mid-level candidates for this position.
Is this full-time or contract?
Full-time for this New Games Business Analyst role at Wildlife Studios.

From the original posting

Help us decide which games are worth building — and how much to invest on the ones that work.

We're looking for a Business Analyst to help decide which new games Wildlife should build, scale, and invest in - and how to do it. You’ll be part of the New Games Product Marketing team at Wildlife Studios.

New Games is where the portfolio of the next few years takes shape. We take concepts — sometimes a single playable ad, sometimes a prototype with a few levels — put them in front of real players and ask: is there a business here, and if so, how do we make it work at scale? That means figuring out not just whether players want the game, but how to find them and acquire them efficiently. You'll work across experimentation, modeling, product analytics, market and distribution strategy, and investment decisions - often with limited data and no obvious right answer. You'll need to understand the product, challenge assumptions, figure out what the data can actually tell us, and turn that into a recommendation: what should we build, who should we build it for, how do we reach those players, and how much should we invest?

We work with games from their earliest concepts, even before a line of code exists, all the way through global launch. Throughout that journey, the work is the same: understand the product deeply, dig into the data, help make it better, and figure out the best way to distribute it.

If you like working in a dynamic place, digging into questions where the data is thin and the answer still matters, and sitting close to product rather than downstream of it, this is the seat.

What you'll do

  • Analysis and experimentation: Analyze player and game performance across engagement, monetization, and cost of acquisition, turning data into a clear read and recommendation. Help design and evaluate tests, from concept tests to soft launches, and be clear about what the data can and cannot prove.
  • Distribution strategy: Help shape how a new game reaches players, including which markets, channels, audiences, and creative angles to test and at what cost. Analyze where investment should go across platforms like Meta, Google, and TikTok, and understand what each platform is actually optimizing
  • Support kill, iterate, and scale decisions: Build the analysis and recommendations behind key product decisions, bringing a clear view of what the data tells us and what we should do next.
  • Modeling under uncertainty: Work with early LTV, payback, and market-size models where data is limited. Understand the assumptions behind them and use them to inform investment and growth decisions.
  • Launch strategy: For the games that graduate, help shape how they go global, including which markets open when, how fast to ramp, and how much to invest.
  • Problem prioritization: New games generate more questions than we can answer. Use judgment to identify the problems and analyses most likely to change a product or investment decision, and proactively drive them forward.
  • Cross-functional teamwork: Work alongside the game team, product, and creative across a title's whole life. Bring the market and player read into product discussions, including what players are responding to and what the numbers say the game still has to fix. Bring the product reality back into how the game gets positioned and distributed.

What you'll need

  • Bachelor's degree in Engineering, Computer Science, Statistics, Economics, Business, or equivalent practical experience.
  • Strong analytical, organizational, and communication skills — you can explain a model to someone who will never read the code.
  • Working proficiency in SQL, plus Python or R.
  • Comfort with incomplete data and questions that arrive badly defined.

Nice to have

  • Familiarity with A/B testing, multivariate testing, and other methodologies for evaluating performance.
  • Experience with large datasets, BI tooling, or building data pipelines.
  • Previous experience in user acquisition, performance marketing, growth, banking, or consulting.
  • Familiarity with the mobile gaming industry landscape.

More about you

  • Proactive and autonomous; you drive initiatives without waiting for instructions, while ensuring necessary visibility and buy-in from key stakeholders.
  • Thrives in high-demand environments and excels at prioritization.
  • An exceptional communicator who can influence others — including telling a stakeholder their idea won't work, with the data to support it.

About Wildlife

Wildlife is one of the leading mobile game developers and publishers in the world. We have released more than 60 titles, reaching billions of people around the globe. Today, we have offices in Brazil, Argentina, Ireland, and the United States. Here, we create games that will excite, intrigue, and engage our players for years to come!

Equal Opportunity

Wildlife is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, colour, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state, and local law.

We're committed to providing reasonable accommodations for candidates with disabilities in our recruiting process.

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